RIPPLES is a series of three screen-based animations created using a digital moiré technique. This animation technique is central to my practice; it consists in the overlapping of two images generating the illusion of a third image. Each work is produced using this method; two grids of pixels are overlapped and set in motion to generate a digital animated moiré. Alongside the use of digital moiré, the animations from RIPPLES display a common visual treatment: Streaks of hard-edged pixels combined to a minimal color palette. This visual treatment gives each animation unique graphical and kinetic qualities, reminiscent of early computer graphics and endemic to screens and matrix display technologies. The RIPPLES animations are initially shown on computer screens. They are published online as animated GIFs displayed full screen on HTML pages. The animations operate as seamless loops with no beginning or end; their duration online is determined by the viewer’s experience. Meanwhile, each animation encourages a contemplative gaze by combining textural and pixelated elements to a mesmerizing and infinite motion. Specifically, the animations from RIPPLES are informed by memories of rainstorm textures, sand patterns and ocean waves. Each animation attempts to emulate visual and behavioural qualities from these atmospheric elements into digital forms. This process happens slowly through a series of visual experimentations; when a visual experiment feels familiar with the natural references, it is developed to enhance and isolate these specific traits. The resulting works appear like distant recollections of the natural, fluctuating between organic form and digital abstraction. The space of the screen oscillates between depth and flatness, natural and synthetic, merging all into a hybrid form. The flat pixelated graphics flood the monitor, the endless motion does not give rest to the eye. The display becomes a reflecting pool; a space of contemplation on the presence and nature of screen technology.